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Thread Statistics | Show CCP posts - 2 post(s) |

Destination SkillQueue
Are We There Yet
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Posted - 2010.02.19 18:48:00 -
[1]
Looks like this could be an awesome expansion, but the mechanics how this all will actually work can potentially make it more of an boring chore instead of something interesting to play with. Don't leave it shallow just because it is the first iteration of planetary interaction and you have ideas for the future. First impressions count and you never know when you get another opportunity to review and improve this particular mechanics again.
Quote: the final name which is EVE Gate, which makes sense because it is your gate into EVE. Clever, eh?
No, but anything is better than COSMOS.
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Destination SkillQueue
Are We There Yet
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Posted - 2010.02.20 07:57:00 -
[2]
Originally by: Carniflex Planterary physics
There is little issue with new planetary skins. They are often in places where that type of planet is impossible. Like terran worlds 64 AU from dwarf star showing you near absolute zero temperatures and no atmosphere if you do show info. Please do something about it before or when you put out this tyrannis expansion.
While this is legitimate gripe it is a secondary concern at best. If it gets in, good job. if it gets left out, not a big deal. It will not make or break this expansion. I'll add my thumbs up for the suggestion too, though.
CCP should focus on getting a good and working system in place, that doesn't screw over existing industry and is more than just another un-interesting and un-immersive info screen. We have these in game already to last for a lifetime, so I don't want to see all the potential go wasted like that. Even if it is just 'gardening' it has to have clear visual indicators(not another exel sheet) and proper gameplay. There are enough good gardening and empire controlling games in the world to steal ideas from, so they don't have excuses if they produce another dull and un-immersive spread sheet from all this. They should focus on doing something impressive with this or just not bother doing anything at all with it at this time.
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Destination SkillQueue
Are We There Yet
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Posted - 2010.02.20 20:20:00 -
[3]
Edited by: Destination SkillQueue on 20/02/2010 20:21:40
Originally by: small chimp
Originally by: Xtover So many thinking it's pirate and pvpers crying because it's an 'industrial expansion'
Wrong.
People are ****ed because it's stupid and will hurt industry- another passive income system that spawns minerals (the blog mentioned mins) in a market saturated already because of mission loot drops, making mining even more worthless.
Idiots.
Are you sure about that?
It is a long honored tradition here to assume the worst in all cases.
Seriously though, now is the correct time to voice any fears you have, since there is still time to take them into consideration in the unlikely case, that CCP hasn't already done so. Having people panic about possible bad scenarios is a lot better, than staying quiet just to find out the game is FUBAR because CCP didn't consider some of these issues in advance. It also tells CCP what matters they have to address in future devblogs.
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Destination SkillQueue
Are We There Yet
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Posted - 2010.02.21 11:16:00 -
[4]
Originally by: Ranger 1 Edited by: Ranger 1 on 21/02/2010 09:53:27 It should be amusing to find a nice world with a lot of agriculture on it, set up myself for heavy industry and strip mining, pollute the surround country side with heavy metals and industrial waste until the local crops resemble liquorish sticks, and snap up the property of my now destitute neighbors for a song.
Passive income that, nature boy!!! 
Don't forget the much needed options to use prisoners as labor and making some extra iskies by selling their faces to people wanting to do face swaps. 
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Destination SkillQueue
Are We There Yet
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Posted - 2010.02.22 09:23:00 -
[5]
Originally by: Marlona Sky Every time you pay for that subscription fee, you are saying, "I am happy the way the game is." So for all you people complaining about this and that, why don't you do something about it.
Is this the EVE version of "If you complain about something, why don't you move to another country." argument? Because that makes so much more sense than actually trying to fix perceived problems withing the project you have invested huge amount of time and effort in.
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Destination SkillQueue
Are We There Yet
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Posted - 2010.02.23 14:04:00 -
[6]
Originally by: Scrumpy Jim New players naive view of things.
Your vision about how things work in here is pretty naive, but since you are a new player it is to be expected. Even if planets can provide good income levels it won't change anything. The reason is the same reason why carebears will never achieve anything. That is because they can't handle competition and those planetary sectors, just like all of nullsec, can be competed over. You might get a nice planet all for yourself initially, but as soon as the combat/bombardment aspect is implemented you will be forced to fight for your piece of land or you will lose it.
Until you accept the fact, that this game is all about interaction and competition between players, you won't get anywhere. Unless you harden up a little, take some risks, make some allies and start using your elbows to keep the competition at bay, you will never be able to compete for anything of significant value. I know competing agains others who also try their best can be hard, but that is the way it should be. The ones who put in the most effort and work as a team should be able to achieve more things and win against smaller groups of lazier people.
These things aren't a matter of implementation, since this is a single world with no private instancing. That isn't going to change. Here we compete over almost everything and planetary sectors aren't going to be any different. No matter the system CCP uses you will have get rid of your preconceptions about things and just start learning how to compete against others and start to make friends and allies or be prepared to lose your planetary sectors to people who are willing to that.
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Destination SkillQueue
Are We There Yet
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Posted - 2010.03.02 12:12:00 -
[7]
Originally by: Den Dugg u think theres a way to fix waepin through planets, and stations ccp?
Working as intended. Seriously there is nothing to fix.You aren't actually flying through space at fantastic speeds, but warping as the name suggests. You might have some luck trying to convince CCP to make the visual effect of flying through things more immersive though.
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